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Electron.js Pertanyaan dan Jawaban Wawancara

Ques 6. Explain the Electron app life cycle events.

Electron apps have several life cycle events, including 'ready', 'window-all-closed', 'before-quit', 'will-quit', and 'quit'. These events help manage the initialization, window creation, and quitting processes.

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Ques 7. How can you package an Electron application?

Electron applications can be packaged using tools like 'electron-builder' or 'electron-packager'. These tools allow you to package the app for different platforms and architectures.

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Ques 8. What is Electron's 'remote' module used for?

The 'remote' module enables communication and interaction between the main process and renderer processes by allowing objects to be used across processes. It provides a way to access objects from the main process in the renderer process.

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Ques 9. Explain the role of 'webContents' in Electron.

'webContents' is an Electron module that represents the web page content in a window. It allows you to control and manipulate the content, handle events, and execute scripts in the renderer process.

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Ques 10. What is the purpose of the 'BrowserWindow' module in Electron?

'BrowserWindow' is used to create and control browser windows in Electron. It allows you to customize window properties, handle events, and control window behavior.

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