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Mobile Computing Pertanyaan dan Jawaban Wawancara

Ques 16. Explain the concept of Wearable Computing and its impact on mobile technology.

Wearable computing involves devices worn on the body, such as smartwatches or fitness trackers. It enhances the convenience and accessibility of mobile technology.

Example:

Monitoring heart rate and steps taken using a fitness tracker connected to a mobile app.

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Ques 17. What is the purpose of Mobile Application Testing, and what are the key challenges?

Mobile Application Testing ensures the functionality, usability, and security of mobile apps. Challenges include device fragmentation, varying screen sizes, and operating system versions.

Example:

Testing an e-commerce app on different devices to ensure a consistent user experience.

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Ques 18. Differentiate between Wi-Fi and Mobile Data for internet connectivity on mobile devices.

Wi-Fi uses wireless local area networking, while mobile data relies on cellular networks. Wi-Fi is typically faster and more stable, but mobile data provides connectivity on the go.

Example:

Connecting to Wi-Fi at home for faster internet and using mobile data while commuting.

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Ques 19. Explain the concept of Mobile Edge Computing (MEC) and its benefits.

MEC involves processing data closer to the source (on the edge of the network) rather than in a centralized cloud. This reduces latency and improves real-time application performance.

Example:

Processing sensor data locally on a smart device rather than sending it to a distant cloud server.

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Ques 20. What is App Throttling, and how does it impact mobile application performance?

App Throttling involves limiting the resources allocated to an app to prevent it from consuming excessive system resources. It helps maintain overall system stability but may impact app performance.

Example:

Limiting the CPU usage of a background app to ensure smooth operation of foreground apps.

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