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Software Engineering 면접 질문과 답변

Test your skills through the online practice test: Software Engineering Quiz Online Practice Test

Ques 1. What is the Software Engineering?

Software engineering is a systematic approach to developing, testing, and maintaining software applications. Software engineering is a complex and challenging field, but it is also an incredibly rewarding one. By following a systematic approach, software engineers can create high-quality software that meets the needs of users and stakeholders.

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Ques 2. What is the difference between abstraction and encapsulation?

Abstraction is the process of hiding the implementation details and showing only the functionality. Encapsulation is the bundling of data and the methods that operate on the data into a single unit.

Example:

Abstraction: Using abstract classes in Java to define common interfaces. Encapsulation: Using private access modifiers to protect the internal state of a class.

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Ques 3. Explain the concept of polymorphism in object-oriented programming.

Polymorphism allows objects of different types to be treated as objects of a common type. It enables a single interface to represent different types of objects.

Example:

Inheritance-based polymorphism: Overriding a method in a subclass. Interface-based polymorphism: Implementing multiple interfaces in a class.

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Ques 4. What is the SOLID principle? Explain each principle briefly.

SOLID is an acronym for five design principles: Single Responsibility, Open-Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion.

Example:

Single Responsibility: A class should have only one reason to change. Open-Closed: Software entities should be open for extension but closed for modification.

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Ques 5. What is the difference between synchronous and asynchronous programming?

Synchronous programming executes tasks sequentially, blocking until each task completes. Asynchronous programming allows tasks to run independently, and the program doesn't wait for them to finish.

Example:

Synchronous: Blocking I/O operations. Asynchronous: Using callbacks or promises in JavaScript.

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