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Chapter 5

Classes, Objects, Constructors, Destructors, and Encapsulation

Learn how C++ models objects through classes, data members, member functions, constructors, destructors, and access control.

Inside this chapter

  1. Defining a Class
  2. Constructors and Initialization Lists
  3. Destructors and Lifetime
  4. const Member Functions
  5. Design Advice
  6. Real-World Usage Snapshot

Series navigation

Study the chapters in order for the clearest path from C++ basics to modern ownership, templates, concurrency, performance, and production-ready engineering practices. Use the navigation at the bottom to move smoothly through the full series.

Tutorial Home

Chapter 5

Defining a Class

class BankAccount {
private:
    std::string owner;
    double balance;

public:
    BankAccount(const std::string &ownerName, double initialBalance)
        : owner(ownerName), balance(initialBalance) {
    }

    void deposit(double amount) {
        balance += amount;
    }

    double getBalance() const {
        return balance;
    }
};

Classes package state and behavior together. Encapsulation keeps implementation details controlled and helps protect invariants.

Chapter 5

Constructors and Initialization Lists

Constructors define how objects start life. Initialization lists are often preferred for efficiency and correctness, especially for const members, references, and complex objects.

Chapter 5

Destructors and Lifetime

~BankAccount() {
    std::cout << "Account object destroyed\n";
}

Destructors run automatically when objects leave scope. This becomes the foundation of RAII, one of the most important resource-management ideas in modern C++.

Chapter 5

const Member Functions

Marking member functions as const communicates that they do not modify object state. This improves correctness and allows the functions to be used with const objects.

Chapter 5

Design Advice

  • Keep class responsibilities focused.
  • Hide implementation detail behind public behavior.
  • Maintain valid object state through constructors.
  • Use const correctness where appropriate.
Chapter 5

Real-World Usage Snapshot

C++ applications use classes heavily for domain models, engine components, networking abstractions, data structures, and resource wrappers. Good class design is central to writing maintainable large-scale C++ software.

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